
Tarkhen.
Java Developer.
16-year-old Minecraft Java Developer. 4 years crafting high-performance plugins, custom AI, and client optimizations. Building things that scale, seamlessly.
Selected work.
ParticleBooster
Heavily optimized particles, 16,384 particles went from 100 FPS to 650-700 FPS, 100,000 particles went from a game crash to 570-650 FPS and 1,000,000 particles run around the 380-450 mark. Mod also modifies the on-screen particle limit from 16,384 to 1,000,000
CSMC
Counter-Strike-style Minecraft game mode with custom guns, economy, bomb sites, and a tactical bot AI that combines vision cones, line-of-sight checks, target memory, team callouts, role-based site clearing, rotations, cover selection, and custom obstacle-aware pathfinding.
Terrain Distortion Engine
Warps terrain client-side through packet manipulation. Intercepts chunk data to apply math-driven distortions like spirals, fractals, and vortexes without touching the actual world.
SimpleGens
Feature-rich generator system. Built with modular design, economy integration, SQLite storage, and a complete in-game setup wizard. Focuses on performance and admin control.
Fusion Anticheat
Simulation-based anti-cheat for Paper servers. Simulates legal movement to detect speed and flight cheats while accounting for friction, potions, jumps, collisions, and external velocity, with a toggleable alerts system.
Let's build something.
I'm currently available for freelance work and new opportunities. Drop me a message on Discord.